AI Insights · Timothy · January 2024
Slime Games Surge on iOS in France for Q4 2023
Sensor Tower's data reveals the performance trends of the top 5 slime-themed games on the iOS platform in France during the fourth quarter of 2023. Discover the download and active user statistics for these sticky favorites.
Slime-Themed Gaming: A Sticky Situation on iOS in France
The slime game category has seen varied performance among the top 5 iOS applications in France during Q4 2023. Analysis from Sensor Tower provides a glimpse into the download numbers and weekly active users, presenting a clear picture of the market.
Bruno - My Super Slime Pet from Dramaton LTD experienced a decrease in downloads from 3.3K in the last week of September to 1.1K by the end of December. Weekly active users peaked at 6.1K in late October before settling at 5.5K in the final week of December. Revenue trends were inconsistent, with several weeks showing zero revenue, but a slight uptick to $21 in early December.
Super Slime - Black Hole Game, a newer entry from Supercent, Inc., showed a significant download spike to 4.1K in early December from its launch week figure of 786. Active users mirrored this trend, growing to a high of 5.3K by Christmas week. Revenue data began to appear in mid-December, reaching $35 by year's end.
The Makeup Slime Game! Relaxation held a relatively low download count, with numbers ranging from 46 to 23. Weekly active users followed a downward trend from 152 in late September to 74 by Christmas. Notably, revenue was not a focus for this app, with occasional weeks showing a small amount.
Pavel Dobryakov's Fluid Simulation maintained modest download figures, peaking at 53 in early October and dipping to 19 by the year's end. Active users saw a slight decrease over the quarter, from 156 to 57. Revenue experienced sporadic fluctuations, with a peak of $31 in early November.
Lastly, World of Slime Simulator Games from Solid Apps INC saw downloads fluctuate modestly between 18 and 45. Weekly active users remained relatively stable, with a slight increase from 68 to 76 by the end of the quarter. Revenue showed some volatility, with a notable peak of $83 in mid-December.
For further insights and detailed analytics on the performance of slime games and other app categories, Sensor Tower's platform offers comprehensive data and trend analysis.